1.1 Ground Rules
Created by Captain Kate Banninga on 18 Jun 2014 @ 2:08pm
Table of content:
- 1.1 The Endeavour's main goal is to tell interesting stories, explore and develop your character and to have fun.
- 1.2 The Endeavour is part of Obsidian Fleet and therefore the rules of the fleet are to be followed.
- 1.3 The Endeavour is a 13+ rated RPG, and stories need to portray this. For more info on that subject go here
- 1.4 The Endeavour does not tolerate any kind of discrimination, bullying, or verbal insults.
- 1.5 Writers on the Endeavour are expected to post once every two weeks. Exceptions are made when multiple players are engaged in large joint posts with three or more players. If you are working on a large JP, let me know. A reply to a JP needs to be done within 3 days. So there is a smaller chance of large JPs holding up posting for too long.
- 1.6 If you are not able to participate with the RPG, for whatever reason, you need to apply for a leave of absence. An absence of less than 2 weeks is a LOA, and an absence of more than 2 weeks is an ELOA (Extended Leave of Absence). If you are working on a JP, you are also required to let your fellow writers know, and you need to agree what to do with the JP during your absence.
- 1.7 After someone has missed the posting deadline they will receive a personal message reminding them they haven't posted for more than 2 weeks and asking for a reason. I will send multiple emails and PM. After a total of 1 month of inactivity, combined with not responding to mails and PMs, the character will become an inactive character and his/her position will become free for new writers.
- 1.8 The Endeavour does not allow a writer to write someone else's character, or NPC, without the permission of the writer. If you make an agreement with another writer to write each other's characters, please make good and clear rules about it, so the chance for any problem is limited.
- 1.9 If you disagree with another writer you first need to solve the issue yourself. If you feel someone has made a negative comment, contact the person and explain the problem to the person. Most of the time the person isn't aware of it. If the situation is more severe you can contact both myself and the Executive Officer, and we'll assist in finding a solution.
2.1 Novel style writing.We use Novel style for our posts. That entails that the story should read like a book. Dialogue should be put in "quotation" marks, punctuation should be used correctly. And use proper spelling and grammar.
- Use a spell check program before you post a story. Simple errors can be made easily.
- You are allowed to give your character an accent. That however should be done in such a way that it does not affect spelling and grammar.
- Select the correct mission, if there are more than two active. In the mission tips will be an explanation for which one you are expected to use.
- Give your post a title.
- Location: Start with the Deck - followed by the area, office or room in which the story takes place.
- Time: Start with MD ?? and then a time 00 00 hrs. In the mission tips there is info on the current Mission Day and a time schedule.
- If you want to give your post a description instead of a time then please leave it out of the Time field in the intro, only give the day there. And write at the start of your post the description in cursor. With a time description is meant "a quiet evening in ten forward" or "right after the away mission" This to emphasize a mood in your post.
3.1 For the writers:To make sure our posts share a professional and uniform layout the Endeavour has appointed two players to correct any spelling and grammar mistakes.
- 3.1.1 Everyone has the right to object to his/her work being edited. Let me know and I will make sure it is made clear to the editors. It does mean that you are solely responsible for contributing spelling and grammar mistake free posts.
- 3.1.2 If you have the exception on this rule, and still post with errors in your work. You will eventually lose this privilege.
- 3.2.1 You cannot edit any posts or contributions of a player in a JP that have the above mentioned exception. This rule is the most important rule for the editors. If I ever get word of this rule being broken, any editing abilities are ended.
- 3.2.2 You are not to change anything in a post that has not been published jet. You'll have to wait until it is posted.
- 3.2.3 Don't change a characters accent.
- 3.2.4 Don't change a whole sentence, unless you have the permission of the writer.
What do we expect from certain positions, and what can you as a writer expect from the leaders of this RPG.
4.1 Commanding Officer: From me you can expect that I will do my best to keep all the characters engaged in the stories, create new missions and keep them moving along. Provide a good working website and keep it up to date. Keep the site active and look for new writers.
4.2 Executive Officer: The XO's will take over from me when I am absent. He will assist me in the things above and advise me with thing that need improvement. Help handle disputes, and assess new applications.
4.3 Second/Third Officer: These positions are a back up for the command team. Most of their activities will be related to their function as department head.
4.4 Department Heads: I expect a department head to help new members in their department getting started. To help members of their department with a story, if necessary. To know about the different areas of the ship belonging to your department. (Example: The CMO needs to know how many nurseries are on board.) And the DH’s need to know what to do when a red alert is sounded, and make sure the officers/enlisted in your crew know as well. (Example: The CS/TO needs to know where the Secondary Firing Control is, and that with a Red Alert there need to be at least a security guard and tactical officer present at that location.)
4.5 Assistant Department Head: The assistant is to take over the position of the Chief in case of a LOA, and the responsibilities that are part of it.
Categories: General Information